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TerranWarsloop

The Navy uses this quick and manoeuvrable attack vessel primarily as a scout, messenger, and customs ship. With its limited firepower and fragile structure, the sloop must depend on it's speed and work closely with other ships in combat. The Warsloop is well suited for rescue operations.

OverviewEdit

The Imperial Navy's Sloop. It's weapons are configured in a similar manner to the Pirate Sloop, but with more medium sized weapons, which make it better at long range, but worse at close range. It is however, no where near as cost efficient as the Pirate version.

SummaryEdit

ProsEdit

  • Fast.
  • Manoeuvrable.

ConsEdit

  • Poor firepower.
  • Weak hull.
  • Vulnerable if its sail is destroyed.
  • No point-defence.
  • Somewhat overpriced.

Battle at Procyon StatisticsEdit

Point Cost: 40 VP

  • Minimum Cost: 16 VP

Mass: 3,000

Max Thrust: 18,000

Max Speed: 32 km/h

  • True Speed Value: 8.888889

Manoeuvrability: Very Good

  • Max Angular Acceleration: 4.441322

Crew Size: 6

  • 1 Captain
  • 1 First Mate
  • 1 Rigger
  • 3 Gunners

Hull Strength: 550 HP

  • Core Strength: 80 HP
Warsloop HP

Wood
Cloth

Firepower: Poor (3 Banks)

Warsloop Layout

Harpoon Gun Icon 1 Harpoon Gun
Medium Laser Cannon Icon 4 Medium LaserBall Cannons

Battle StrategyEdit

This ship has Medium Cannons as its main source of firepower, if you are against ships with lighter cannons, such as the Pirate Sloop, then you should make use of your greater range, and avoid their lower cooldown and higher damage per second. If you don't want to board anyone, which you probably don't with this ship, consider replacing the Harpoon Gun with a Light Lancer, which can help deal with sails as well as some hull damage. Due to it being very cost inefficient it is never a good idea to use it in open skirmishes.

Counter-TacticsEdit

It hasn't got any blatant weaknesses when fighting it other than lacking any stern weapons. Its weakness is its low cost efficiency, if you face one in an open skirmish, you should have better units. If not, then get behind it whenever possible, and avoid the broadside.

Open Skirmish NamesEdit

  • RLS Burke
  • RLS Hope
  • RLS Valliant
  • RLS Attentive
  • RLS Drake
  • RLS Emerald
  • RLS Exeter
  • RLS Fervent
  • RLS Success
  • RLS Union
  • RLS Adamant
  • RLS Loyalty

Known ShipsEdit