This "weapon" doesn't cause damage to a ship, but veteran spacers fear it just the same. An Energy Net leeches energy from the solar sails that power most systems, leaving the targeted ship a sitting duck vulnerable to subsequent attack. A captain expecting to face smaller more maneuverable ships will wisely load a couple of these launchers.
Pros: Slows ship movement and rate of weapons fire.
Cons: No damage, very low speed, short range, very slow rate of fire.
- Energy Net - Max Range 150m | Best Range 50m | No Damage