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Energy Net
Energy Net Icon
Available To: Royal Navy Flag FlintPirateFlag Procyon Expanse Rectangular Flag Ironclad Flag
Weapon Type: Medium
Cost: 7 Victory Points
Damage
Damage:
Wood: 0
Reinforced Wood: 0
Iron: 0
Cloth: 0
Stone: 1
Dragon: 0.5
Energy Dissipated: 55%
Critical Chance:
Wood: 0%
Reinforced Wood: 0%
Iron: 0%
Cloth: 0%
Stone: 100%
Dragon: 50%
Duration: 35 seconds
Fire
Strength:
Wood: 1
Reinforced Wood: 1
Iron: 1
Cloth: 1
Stone: 1
Dragon: 0.5
Chance:
Wood: 0%
Reinforced Wood: 0%
Iron: 0%
Cloth: 0%
Stone: 100%
Dragon: 50%
Ballistics
Range:
Effective: 50 metres
Long: 90 metres
Maximum: 150 metres
Velocity: 35
Inaccuracy:
Effective: 0.034907
Long: 0.05236
Maximum: 0.087266
Fire Rate
Reload Time: 15 seconds
Burst Quantity: 1 shot
Burst Interval: N/A

This "weapon" doesn't cause damage to a ship, but veteran spacers fear it just the same. An Energy Net leeches energy from the solar sails that power most systems, leaving the targeted ship a sitting duck vulnerable to subsequent attack. A captain expecting to face smaller more manoeuvrable ships will wisely load a couple of these launchers.

Pros: Slows ship movement and rate of weapons fire, never ricochets.

Cons: No damage, low velocity, short range, long reload time.

Mount: Medium

Armed ShipsEdit

ImperialEdit

PirateEdit

ProcyonEdit

MiscellaneousEdit

TriviaEdit

  • Contrary to popular belief, the Energy Net is capable of dealing damage, although only to stone and dragons.